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All combat in spellbreak is done through the gauntlets.
Spellbreak wind build. Without a doubt tempests are the fastest class in all of spellbreak. The gauntlets allow you to cast primary auto attacks and a second attack called sorcery a more impressive and destructive attack however sorcery comes with a comparatively high cooldown. In the spellbreak early game though it can be a little rough until you find the class. No effect but you can push the rock boulder of the stone gauntlet with a normal attack of wind only if wind class is your primary class.
Wind aka is a great class that pairs well with just about anything thanks to its very useful mobility perks. Each match you ll find various elemental gauntlets you can equip one on your left hand and one to your right. To utilize the skill to its full potential. Using its wind surge skill you can quickly boost around the map and run circles around your opponents.
There are no best classes in this game and it all depends on the player game style. Best and worst runes in the game. So far spellbreak has pulled a ton of twitch viewers into a world of magical mayhem. With spells that deal the least damage of any element and sorcery that does no damage on.
By using element combos you can define your playstyle and adapt to multiple situations. Remember that you can wind jump off walls trees rocks etc. Most of the gauntlets make aoe and larger effects when fired. These are gloves that give you the power of a certain element.
Rather than serving as a means of offense players should capitalize on wind shear s flight mechanic to remain as hard to hit as possible all the while disrupting enemy combos by clearing away their elemental building blocks before they can be used. This type of combat has a lot of utilities outside of just pointing and shooting. Spellbreak wind gauntlet tips tricks. That s because unlike most battle royales this one combines weapons together to make the battlefield your own.
Wind gauntlet true powers activate once the passive reaches level 3 that deals an additional 20 spell damage to enemies and gives you damage reduction of 10 if you are in the air. You ll also want to master the wind jump which lets you jump off of walls rocks and other. Wind is a tricky element to judge in spellbreak overall the wind gauntlet makes a pretty poor secondary. To say spellbreak has made an impact on the battle royale genre is an understatement.
Keep in the air for as long as possible in order to capitalize on the effects of squall and sudden gust.